Far Cry 2 Gets Reviewed

Far Cry 2 is finally here and I would have to say that it is shaping up to be one of the top 2 shooters of 2008.  The advancement from Far Cry the original is apparent in the gameplay movement, graphics, and effects.  Check out the video review here.
Far Cry 2 Review

Far Cry was quite a disappointment for me, but the second time around is looking pretty smooth.  Can it compete with COD and Gears?
After spending somewhere around 25 hours getting through Far Cry 2’s single-player campaign, there was one question I couldn’t quite answer: why is this game called Far Cry? The sequel, developed by Ubisoft Montreal, retains nearly nothing from Crytek’s 2004 original or from the Xbox and Xbox 360’s Instincts and Predator derivations. The story doesn’t carry over, the characters aren’t the same, there’s no mention at all of Jack Carver, there are no mutagens, no feral powers, and no Trigens. Instead, it’s a struggle between warring factions, called the APR and UFLL, in an unnamed African nation.
The game also doesn’t give players a pre-determined protagonist. Instead, you select a character to play as, and the rest of the cast appear in the game world around you as friendly NPCs, called buddies, who you can choose to work with. Things begin with a simple tutorial section, introducing you to basic first-person shooter controls and the game’s premise. Your main goal is to find The Jackal, a menacing character that supplies weapons to the APR and UFLL to keep lit the fires of conflict.
The point is, with this kind of setup, it’s odd that the Far Cry name was even used at all, other than for its obvious name recognition value. Pushing that issue aside and accepting that this is basically a totally different game, you’ll find there’s quite a bit to like. IGN gave it a score of 8.8/10 on ign.com
I think that I will be picking up a copy of Far Cry 2.

